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WcotP and the Vixen Vending Machine!
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Coyote Seven
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Joined: 30 Jun 2003
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Posted: 4/6/2005 12:11:18 PM     Post subject: WcotP and the Vixen Vending Machine!  

I did a quick search and I didn't see this mentioned around here, yet. I'd do a more therough search but I'm a lazy ass.

I e-mailed Mitch about this a couple days ago and I suddenly thought, why not share it with all of you happy taxpayers?


Regarding the critique on the WCotP strip...

Actually, just one little bit... which I totally feel guilty about (not really but it sounds like a nice thing to say!)

I was just reading this article and I read that one bit. The one that mentions "There’s some sort of box machine thing with a button and it has a sign that says it produces large-breasted foxes if you push the button, but, in reality, if you push the button, it smashes you with a hammer. People push this button on a fairly regular basis." Yeah, that bit!

Back when I was still rather active on FurryMUCK (as in roleplaying, believe it or else), I created a heavily coded object called a 'Vixen Vending Machine'. You'd plunk two pennies into the machine and push a button. If the machine didn't konk out right then and there, it'd turn its hapless customer into yet another big breasted vixen. Though I also put in vixen forms that looked rather skanky. So you didn't know what you were going to get.

For some reason it got all popular. I decided for no reason whatsoever to place the machine in the West Corner of the Park. I stayed around for maybe an hour or so and watched as -every- -freaking- -furry- used the machine over and over again just to get the sexiest vixen description overlayed onto their character. This created a tremendous amount of spam, even for the West Corner of the Park (which is often a tirade of pointless spam anyway, but whatever) as people kept using the machine again and again.

So I did what anyone in my position would do, of course. I left the machine where it was and I logged out and went to sleep.

Apparently, at some point between the time I logged out and came back the next day, Jim Groat, playing Rabbi Tom, entered the Park. I guess he got annoyed or whatever. He made up that comic about it and for some reason he just kept going with it. He never bothered to mention who made the machine in the first place though. Whatever.

But Jim Groat is an asshole. And I thought he was an asshole even before this whole WcotP thing. It's kind of funny how I've mentioned right in front of him that I created the damn thing in the first place and he just kind of acts like I'm not even there. Er, but that's starting to sound like I'd actually want his attention!

Just saying, though. If it weren't for my demented creation, that particular little running gag he has in that sorry little strip of his would have never occurred to him. But, oh well. At least I never got into trouble for leaving the thing there in the first place and causing so many hours of ever-pointless spam. Yay for me!

And, now you know.
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Dogthing
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Posted: 4/6/2005 12:47:01 PM     Post subject:  

I still don't get FurryMUCK. Is it like a mud where you kills things for experience, or is it like Furcadia where you walk around going "WHO WNATS 2 YIF WIT ME"?
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Dr. Mojo
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Posted: 4/6/2005 1:48:45 PM     Post subject:  

i'm not internet savvy like most chaps so i must ask: what the fuck is a muck

actually i should probably be more specific: is a muck graphical like furcadia or is it just text like ye olde zorke gamee
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Dogthing
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Posted: 4/6/2005 1:51:45 PM     Post subject:  

i'm not internet savvy like most chaps so i must ask: what the fuck is a muck

actually i should probably be more specific: is a muck graphical like furcadia or is it just text like ye olde zorke gamee


I know they're just text, like MUDs and MOOs and MUSHes and MURKs and MORPs and MATTs and MCAWs and MOMs and MILFs.
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SLaitila
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Posted: 4/6/2005 1:55:54 PM     Post subject:  

I still don't get FurryMUCK. Is it like a mud where you kills things for experience


I'd like that. Smashing chakats in pieces with a big ass sword.
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RailFoxen
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Posted: 4/6/2005 2:00:47 PM     Post subject:  

Intriguing. I'd built a VVM some time in my youth, which I'd gone several iterations through. (By the time I reached the final version, it didn't turn you into a vixen. It just flattened you. So much time on a MUCK makes one bitter.) I might've left some interim versions lying about, but anyway. Yours sounds like the unit Dru/ShadowVixen carts about. It's a cute little bit of fame, I might ask if anyone remembers your name.

Dog: They turned a MUD into a chatroom and they let you code shit for it. Those amused by pretty colors and flashing lights need not apply. The entire interface runs through TELNET, for Chrissakes, so you need more than a pulse to log in.

And I'm working on a furry MUD. First goddamn enemies will be chakats, I fucking swear.
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MonicaKitty
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Posted: 4/6/2005 2:02:47 PM     Post subject:  

I think MUCKs are like text adventures with multiple players and yiffing.

take DUCK to MAGISTRATE

You can't use that here

FUCK

I'm sorry, I don't understand
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Dogthing
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Posted: 4/6/2005 2:04:25 PM     Post subject:  

And I'm working on a furry MUD. First goddamn enemies will be chakats, I fucking swear.


You had better finish this :evil:
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Coyote Seven
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Posted: 4/6/2005 2:05:58 PM     Post subject:  

Yours sounds like the unit Dru/ShadowVixen carts about. It's a cute little bit of fame, I might ask if anyone remembers your name.


OMFG... she still carries that about?

After I'd made it, she made a copy of it (I think I let her see the code). Who knows -what- she has now, but initially it was my VVM code.

Feh! Oh well.

EDIT: Oh yeah, on FurryMUCK my character's name is Mer'rark, or Merry as some like to call me. Not to be confused with the Hobbit of the same name. :D
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Dr. Mojo
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Posted: 4/6/2005 2:06:02 PM     Post subject:  

Intriguing. I'd built a VVM some time in my youth, which I'd gone several iterations through. (By the time I reached the final version, it didn't turn you into a vixen. It just flattened you. So much time on a MUCK makes one bitter.) I might've left some interim versions lying about, but anyway. Yours sounds like the unit Dru/ShadowVixen carts about. It's a cute little bit of fame, I might ask if anyone remembers your name.

Dog: They turned a MUD into a chatroom and they let you code shit for it. Those amused by pretty colors and flashing lights need not apply. The entire interface runs through TELNET, for Chrissakes, so you need more than a pulse to log in.

And I'm working on a furry MUD. First goddamn enemies will be chakats, I fucking swear.


if you allow characters that are mutant kill-orcs from raschalertanertor with 2848 hit points and a sword made of acid and souls i swear to fucking god i will play that game
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Banrai
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Posted: 4/6/2005 2:11:32 PM     Post subject:  

I still don't get FurryMUCK. Is it like a mud where you kills things for experience, or is it like Furcadia where you walk around going "WHO WNATS 2 YIF WIT ME"?


A MUCK is more heavily based around RP and socilization. Muds are for killing stuff. I'm still not sure what a Moo or a Mush is, but I can only assume they're derivitaives of a muck. :/

And, Furry is a MUCK. THe few times I was ever on I was always getting "U YIFFY?' PM's and stuff so it kinda scared me away.
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Dr. Mojo
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Posted: 4/6/2005 2:13:07 PM     Post subject:  

i played a ninjaMUD once for like a few minutes but i didn't get it so i left
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Coyote Seven
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Posted: 4/6/2005 2:15:07 PM     Post subject:  

I think MUCKs are like text adventures with multiple players and yiffing.

take DUCK to MAGISTRATE

You can't use that here

FUCK

I'm sorry, I don't understand


Haha.

MUCKs don't have to be like that. It's just that typically they are. The TinyMUCK code nowadays (and for about 15 years now) has been under development by a coder who is a Furry. The program's full name is TinyMUCK 2.2 Fuzzball X, where X is the current revision. By now, TinyMUCK 3.0 is entirely different animal.

Contrast this with the TinyMUSH (and later TinyMUX) code, which is much more popular with the online D&D and WoD roleplaying communities, and nowadays is further developed by them. It has a lot more built-in commands to more quickly facilitate actual roleplaying.

But there are RP MUCKs out there. And Furry MUSHes. Just that that is not typical.

And now I feel like a total geek. Shoot me.
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RailFoxen
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Posted: 4/6/2005 2:33:14 PM     Post subject:  

And now I feel like a total geek. Shoot me.

And I run a MUCK. (See duck run amuck!) Co-administer, really, but considering I'm the only lazy fuckwit who's actually done anything in the last three weeks (what with the site admin vanishing for World of Wankercraft)... I digress. It's at sporkmuck.org:8888.

MUCKs arguably have more of that 'roleplaying' than MUDs. I mean, 'kill orc with sword', versus your imaginary furry drama? (Their characters get into drama about as retarded as some of the best real-life furries have to show. It's all make-believe. But it's stupid pissy player-stamping-around-in-his-basement make-believe. What kind of pathetic do you need to be to make fake furry drama?) So it's like a MUD where your dwarven priests are replaced by chakats with magical powers and you never leave the starting tavern.
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Griphonix
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Posted: 4/6/2005 2:42:57 PM     Post subject:  

I don't know much about MUCKs, but I remember spending a bit of time on an old MUD called Aardwolf. Pretty much a vanilla D&D style fantasy game, last time I played it was 6 years ago. See, my old school was trying to run every computer using dial-up networking... and web browsers are too slow on Pentium 100s, so the only option for games was Telnet.

Reminds me that this name itself is a bad typo I made back when I started my very short-lived noob character. I might start playing again, seems it's changed lot, nice new races and stuff.
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Genghis
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Posted: 4/6/2005 4:22:12 PM     Post subject:  

A MUCK is what you get when you want the interface and walky-aroundy-ness of a MUD with the roleplaying complexity of an IRC server. And not one of those cool IRC servers with the dice-rolling programs either. About the only thing MUCKS have over IRC is the ability to "Go North" or "Use lever" or whatever without having to activate a million customised scripts to handle what room you're supposed to be in next.
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AngryPuritan
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Posted: 4/6/2005 7:19:32 PM     Post subject:  

You know, even after the inside joke is explained, it's still not funny.
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Dr. Dos
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Posted: 4/6/2005 7:20:47 PM     Post subject:  

I think it's pretty funny that an object that turned your character into a vixen was so popular.
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Stoneth
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Posted: 4/6/2005 9:18:09 PM     Post subject: Re: WcotP and the Vixen Vending Machine!  

I created a heavily coded object called a 'Vixen Vending Machine'. You'd plunk two pennies into the machine and push a button. <...snip...> West Corner of the Park. I stayed around for maybe an hour or so and watched as -every- -freaking- -furry- used the machine over and over again just to get the sexiest vixen description overlayed onto their character. <...snip...> Jim Groat, playing Rabbi Tom, entered the Park. I guess he got annoyed or whatever. He made up that comic about it and for some reason he just kept going with it. He never bothered to mention who made the machine in the first place though. Whatever. But Jim Groat is an asshole. And I thought he was an asshole even before this whole WcotP thing. It's kind of funny how I've mentioned right in front of him that I created the damn thing in the first place and he just kind of acts like I'm not even there.

YOU'RE the one who created the Vixenator ... er, I mean Vixen Vending Machine? Wow. I suppose that makes you a part of furry history (or at least muck history).
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The New Meat
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Posted: 4/7/2005 1:13:18 AM     Post subject: Re: WcotP and the Vixen Vending Machine!  


For some reason it got all popular.


Gosh, why ever might that have happened? It is a mystery!
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Coyote Seven
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Posted: 4/7/2005 5:31:17 AM     Post subject: Re: WcotP and the Vixen Vending Machine!  

YOU'RE the one who created the Vixenator ... er, I mean Vixen Vending Machine? Wow. I suppose that makes you a part of furry history (or at least muck history).


Not exactly something I put on my resume...
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Coyote Seven
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Posted: 4/7/2005 5:35:00 AM     Post subject: Re: WcotP and the Vixen Vending Machine!  


For some reason it got all popular.


Gosh, why ever might that have happened? It is a mystery!


Indeed! It is the mystery of the ages!1!1!oneoneone

Not like it was an original idea -anyway-! My inspiration came from an old gag in an Don Martin comic.

That makes Jim Groat's running gag twice derived! Hah, never thought of that. Ha, ha ha.
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AngryPuritan
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Posted: 4/7/2005 7:18:53 AM     Post subject:  

It's called an 'edit' button.
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doubtingwolf
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Posted: 4/7/2005 7:49:29 AM     Post subject:  

The TinyMUCK code nowadays (and for about 15 years now) has been under development by a coder who is a Furry.


Never researched it that far before, but knew there was some hidden, underlying reason I prefered MUSH coding to MUCK. Nasty, icky MUCKcode. Honestly I'm surprised the whole MU* text shebang still exists, what with the younger folk leaning towards flashing lights, pretty colors, and a game console interface.
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Genghis
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Posted: 4/7/2005 9:57:53 AM     Post subject:  

Honestly I'm surprised the whole MU* text shebang still exists, what with the younger folk leaning towards flashing lights, pretty colors, and a game console interface.

That's as maybe, but bearing in mind the people using them, it's a lot easier to bash out some text than it is to go around graphically rendering shit like multi-dicked giant chinchillas with tits that eat people, complete with descriptions of the inside of said tits.

THAT'S why text-based interface shit is still around.
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Gargoyle
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Posted: 4/7/2005 3:14:56 PM     Post subject:  

I wanted to play Lineage II MMORPG (as the dark elf female, no less - TEH FAG IS ME), but a schoolmate told me a pretty scary story today: he's playing it up to 16 hours a day (as an orc okay). It's his very only hobby now... and the whole life, I guess. Uh.

So, I decided to skip it and stick to wasting my time on anime, movies, videogames, drawing and the internet.
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Griphonix
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Posted: 4/7/2005 3:31:52 PM     Post subject:  

I'm playing WoW right now, and if it wasn't for all that "Real Life" crap getting in the way I'd play fairly often. 16 hours a day? maybe if it was holidays and there was nothing to do. I played like I was at a lan when I started: play untill you're too tired to stay awake, sleep for however long, wake and play untill you fall asleep again. It is fun, but you need the time to do it.

If you want to play a mmorpg, just play on a really low population server so there's never enough people for you to do anything. Then it gets boring and you end up wanting do other things.

But then again, if it's WoW then the high population servers crash so much that you'll be forced offline so often there's be plenty of time for real life. That and the 2 hour queues to join the game... :wink:
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Jerry Collins
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Posted: 4/7/2005 6:42:40 PM     Post subject: yeesh  

Sorry folks,I got enough bad habits allready..nope! I don't need another :wink:
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RailFoxen
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Posted: 4/7/2005 9:06:12 PM     Post subject:  

That's as maybe, but bearing in mind the people using them, it's a lot easier to bash out some text than it is to go around graphically rendering shit like multi-dicked giant chinchillas with tits that eat people, complete with descriptions of the inside of said tits.

THAT'S why text-based interface shit is still around.

Hardly.

Text-based interfaces are simple and elegant, efficient and universal. They're free, compatible with any Internet-connected OS, and can be run on any scrap hardware powerful enough to boot a command line. The MUCKs in specific are hardcore chat rooms. Think of the popularity of Yahoo! Chat, then consider these do everything the Web service can, plus everything a MUD can, plus anything the users can build or hack into the system. FOR FREE. The Sims Online, Second Life, Furcadia, et cetera just look stupidly bare and void once you strip away the 'pretty' graphics. (No matter how talented you are, your three-cocked eight-breasted wolf is going to look like shit in Second Life.)

The other problem with that hypothesis is the membership of the MUCKs and the intentions of the coders. The West Corner of the Park (center of the Furryverse, LOL) is, well... populated with lots of fuzzy things but hardly furry. We had a small pasttime of calling the admins when people would refuse to take descriptions of their sexual organs out of their profiles. If that's furry, then I don't know what isn't. And I doubt Revar/Foxen anticipated what'd be done in dark corners of the server once the hermtaur crowd caught on...

Well. I'm biased, adminning a little place as I do. At least I can reserve the right to curbstomp anyone who doesn't maintain a minimum level of sanity and self-respect.
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doubtingwolf
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Posted: 4/8/2005 6:41:08 AM     Post subject:  

Many, many late nights which ran into early mornings which blurred into afternoons spent playing on RP gaming MU*s. And that's during the week! When you realize you've been logged on for 26 hours its time for a goddamn nap!

Text-based interfaces are simple and elegant, efficient and universal. They're free, compatible with any Internet-connected OS, and can be run on any scrap hardware powerful enough to boot a command line.


Hence my surprise that, given the faster general connectivity and more capable computers many folks possess these days, there wouldn't be some form of graphical equivalent which actually works. Technology can be so disappointing sometimes. I used to imagine the day when one could have a graphical VR world. IRC --> MU* --> 3D graphics.

But I still like MU*s. They don't totally keep out those who cannot write or type, but definitely make life a little harder for them. If it were a truly point and click world just imagine all the Darwin award candidates which would stream in like a Niagra of lemmings.
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Skunkfuckers Inc.
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Posted: 4/8/2005 4:18:51 PM     Post subject:  

Wow... I'd forgotten what's it's like not to have a job and responsibilities and... you know, stuff in my life :P

Must be nice :twisted:
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Ebonyleopard
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Posted: 4/8/2005 9:47:23 PM     Post subject:  

i'm not internet savvy like most chaps so i must ask: what the fuck is a muck

actually i should probably be more specific: is a muck graphical like furcadia or is it just text like ye olde zorke gamee


I'm sure you've gotten you answer by now, but basically mucks are pretty boring and time wasting. It's really like a glorified chatroom, where from time to time people will actually try to role play.

I tried them back in the day, but got bored with the, that and I A) could never really remember all the stupid little commands were or where things were (or how to get back to them for that fact and B) never really was much into role playing to begin with. Now, I just occassionally log on to activate the characters I made so they don't get deleted, allowing someone else to take the names and do lord knows what with them, making people think it's me.
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MonicaKitty
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Posted: 4/9/2005 1:53:29 PM     Post subject:  

Wow... I'd forgotten what's it's like not to have a job and responsibilities and... you know, stuff in my life :P

Must be nice :twisted:


Truely! This entire discussion makes me feel much better about myself! =)
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